For my thesis project at ITP, I built The Adventures of Teen Bloggers, a creative-nonfiction graphic adventure that lets you become a real teen blogger from the heyday of LiveJournal.
With the project, I want to highlight the tension between the value our online data has as historical documents and the embarrassment we feel about the things we shared in a prior phase of our lives.
Upon starting the game, players are asked to pick a LiveJournal account. Any extant LiveJournal is a playable character in the game, though I encourage players to play with their own account if they had one. Players are then placed in a high school hallway, where they must navigate the world only saying things that their selected LiveJournal user wrote on their blog.
The game is a work in progress as I continue to research online archiving. Specific next steps are outlined on Github; the source code for the project is there as well. You can play the game here.
Below is the presentation I gave on the project during ITP’s Thesis Week.
BadFighter is a two-player fighting game created by myself and Mike Allison for the Interactive 3D workgroup at ITP. We built it using Three.js and Physijs. The source code is available on GitHub and I encourage you to go check it out and help make our game better! If you don’t know where to start, I recommend Udacity’s Interactive 3D course, which was the basis of our workgroup.
We were inspired by “bad physics” games/mods like QWOP, Sumotori Dreams, The Life and Times of Qarpess and Carmageddon, and wanted to capture those awkward character motions while maintaining a quick and easy experience for players.
Grab a friend and play the game now!